Zelda enemies7/5/2023 ![]() ![]() His mechanics should be familiar to you because you’ve faced the same scenarios throughout the game. You’re not completely in the dark though. Because of his positioning, Ramrock tests your knowledge on a variety of different items and constantly shifts phases that determine when and how you can damage him. ![]() Probably the least well-known boss on this list, Ramrock comes from the puzzle-filled Oracle of Ages and serves as the eighth dungeon boss before the final boss. You just need to learn the speed that the ball is moving, judge your distance accordingly, then keep hitting it. If you fail to repel the ball, you have no one to blame for it but yourself since the camera will most likely be locked on and static. ![]() Yes, this mechanic was introduced by Agahnim in A Link to the Past, but it’s evolved here into a test of reflexes. Once you hit him enough times, the iconic second half begins where you hit energy balls back at one another until one of you fails. You can’t look at every mirror at once, so you need to use the first-person view that the bow provides to quickly zip around the environment to find him. The first section utilizes the 3D space, requiring you to determine which painting Phantom Ganon is coming out of and hitting him with the dungeon’s item, the bow and arrow. Yet its boss fight, against Phantom Ganon, is the perfect capstone to an excellent level. Five of the Best, Most Well-Designed Bosses in the Legend of Zelda SeriesĪ lot has already been said about Ocarina of Time’s Forest Dungeon and how it stands as one of the best dungeons in the entire franchise. These five bosses are some of the best designed bosses in the entire Zelda series. If a boss is meant to test your abilities, which offer the best tests? Which bosses challenge the player in a way that’s fair and provide a dopamine rush when you defeat them? Some bosses are great because of the spectacle and scale on display, like Twilight Princess’s Stallord, but others are great because you genuinely feel like you conquered a challenging foe. In my opinion, there’s a difference between a great boss and a well-designed boss, though the two often mingle. Needless to say, this article contains spoilers for bosses from across the series. We’re instead looking at the most well-designed bosses in the Legend of Zelda universe. But we’re not talking about those embarrassing bosses that offer little assessment of your abilities. Some require very little thinking, like the Angler Fish in Link’s Awakening that can be killed with brute force in seconds. Each Zelda game throws an assortment of bosses to test your mastery of certain mechanics. The Legend of Zelda is one of the most famous video game franchises of all time, praised far and wide for its sense of adventure, exploration, level design, and, of course, its bosses. ![]()
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